Meh...I was expecting something more...epic...
I happen to be a big fan of your work, but this flash wasn't as good as your others.
First of all, Mickey is one of my least favorite characters that you created. I know he is suppose to be a dick since it is titled after his name, but there is no humor in his actions. Reminds me of a$$holes that, back in the day, I had to beat some nonsense into. Basically, I really wanted to punch the screen.
Secondly, there was waaaaaaaaay too much pause between the clashing. It felt like it took forever for them to start fighting again.
Finally, who in their right mind would use a scene from There Will Be Blood, starring Daniel Day Lewis!? I watched that movie once, and for good reason. It was f'ing terrible!!!
Do me and everyone else a big favor and kill off Mickey. He's just a terrible character.
Good luck in future projects though, and have a great day! :D
The episode was great, but...
I just want to let you know that the credits were enlarged too much at the end and didn't fit completely on the screen.
Otherwise, excellent job and best of luck with the success of Larry! :D
i just updated the swf file and hopefuly resolved the credit screen problem.
Krinkels already made a backstory...
If you take a look at the original Madness story, created by Krinkels and before everyone else loved it so much that they started using Krinkels' idea, you will see a very familiar flash to this one. Therefore originality is out the window.
Although the video was mildly entertaining, it doesn't deliver like Krinkels can deliver. Sorry if that upsets anyone, but I think what I said was rather important.
I can't give this video a good rating because I honestly see, at the most, 50% originality. Now if Newgrounds kept their old review system, your rating wouldn't have been so bad since originality was only one of the many categories before everything was averaged up.
Nice try though.
"Guaranteed to take you back to the good ol' days of RPGS!"
I wish that was true, but unfortunately that didn't require a player to jump over to another site in order to get "gems" and other junk. Sadly, this is the way of online gaming and profit is the only way to keep the creative cogs moving.
Don't get me wrong, Fantasy Online is certainly fun. I think the best parts of it involve the additions of humor added to intricate descriptions of items and quest logs. Very much similar to that of the Mardek RPG series.
There are problems which need to be fixed, but that will come with time as always. In fact, playing the game with others just seems like more of a chore. If anything, I was hoping for something along the lines of creating your own back-up characters to aid you in battles. Instead I get barraged by "hey, you want to be my friend and party up" messages like crazy. I mean no disrespect to other players, but I want to experience much of the game by myself first.
Lag is another problem that always occurs when a game is played on crowded servers. I mean, these servers are filled to the top. A few extra servers will eliminate the problem for the gamers playing now. I don't expect to see new servers soon, but it certainly is an idea worth throwing out there.
Also, the fact that finding pocket, socket, helmet, and shoulder items is harder when first starting off just seems lazy. Creating a couple basic clothing for those categories would eliminate the problem. Nothing too fancy, but enough to make us gamers feel like we're fully prepared and equiped when going into battle.
Bottom line, the game is fun. That's a very important thing for a game. Without the basic function of making a player happy a game becomes nothing more than a chore. Big props here for keeping the level of fun always above par.
Everything else in this game has it's ups n' downs. There is nothing spectacular that makes this game stand up above the rest of RPG gaming out there. That and I hate when you have to purchase crap to get the full game experience. It feels like you're pulling what I refer to as a "Capcom". Hardcore gamers will understand that reference.
I look forward to future productions.
These server issues really ruined the game. Happens too often and takes forever to be corrected. Frustration is the only thing I feel right now. My rating would be WAY higher if it wasn't for this continuing problem.
A little too "borrowed"...
Befoe I start, don't take this review the wrong way. I am not hating on your work and I don't have a personal agenda against you. I'm just trying to give you the best output I can, so you can learn and improve from what I'm typing here.
That being said...
I thought I knew what to expect after reading the description of this game. However, it grew more and more unoriginal as the game continued on.
It basically seemed borderline copied from The Mist. The Silent Hill aspect was barely even sprinkled into the game.
1.) There was fog, which is taken right from The Mist.
2.) The place where everyone was hiding that had a complete glass window front, which is taken right from The Mist.
3.) Psychotic religious worshipper was present who loves reading excerpts from the bible, which is taken right from The Mist.
4.) Flying creatures that cling to windows and have stingers, which is taken right from The Mist.
5.) Main character leaves with other(s) to go find medical aid at a pharmacy, only leading to attack from more evil creatures that lay eggs, which is taken right from The Mist.
6.) Car runs empty on fuel and a person is shot to spare the person any form of pain, which is taken right from The Mist.
Those are only the most obvious points in the game that mimic Stephen King's The Mist almost exactly.
The bigger problem is the terrible ending to the game. I was actually enjoying myself and then was totally upset that I spent so much time just to find out that I was being served some sort of religious mumbo-jumbo at the end.
You basically let the bad guy win, even though he was mutilated near the end. Never let the bad guy win unless you make the bad guy seem more like a good guy at the end. For future example, I suggest you read the Watchmen comic or take about three hours to sit back and watch the movie version. Bad guy with bad guy agenda, but it turns out that the agenda was only to benefit mankind in the long run.
I can't be totally upset with what you did here. I did like the art and voice work. It was stellar!
The point and click aspect was great although the shotgun mini game was a little bit off. I'll tell you why. Sometimes when the enemies were further back I would shoot at them, but they wouldn't be hit by the gun blast. Still beat that part in one try, so at least you didn't make it too difficult.
Overall, I'm kind of split on whether I like this game or not. Too much of the game is taken directly from the "Stephen King's Guide To Making A Good Suspense Story" (made up title) without having a good ending, but the game did feature some amazing artwork, mini games, and point n' click work.
I'll have to rate this a 5 based on me being 50/50 on this game. Work a little bit more on originality and exciting, triumphant endings to games/movies. This will give you an even better rating here. I can promise you that.
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